|
Strat-O-Matic Computer Basketball v4.0
-
By Jason Blaze
Do you want to learn more about the Strat-O-Matic
computer basketball game? This article will attempt to describe the
Strat-O-Matic computer basketball and its features as well as provide you
with some screenshots to help you learn more about the game, what can be
done with it, and hopefully you’ll decide to give it a try. Whether you’re
interested in running or participating in a league, replaying your favorite
team through the whole season, or setting up a tournament with all your
favorite teams, the computer basketball game equips you with the power and
features to do so. Plus, there are many more features you’ll be able to take
advantage while working on your basketball projects.
Game Manager – When you open up the game it
starts up in game manager screen where you are able to view the leagues you
have installed in the game as well as each of the teams in each league, the
free agents in that league, and the players on each team. It is also here
where you will be able to access the features in the game using the game
menu.

League – With the league functions through the
game menu you will be able to create a new league, model a league after
another one, update your existing leagues, and maintain your league
schedule. While in the Manager you can add teams or players to a league by
copying them by dragging and dropping them from one league to the next
league.

Schedule – You are able to setup your schedule
by adding or deleting games to your schedule or you can have the game
auto-generate one for you. You are also able to export the schedule to a
text file where you can simply edit teams in it by using the “replace” in
your text editor and then input the schedule back into the league. Once you
have created your schedule and when you play a league game you choose from
the schedule which game you would like to play where you can choose to play
it manual or auto play it. You are even able to auto play the entire league
schedule if you choose in only 50 seconds!

Computer Manager – It is through the computer
manager where you will setup how you want the computer to manage your team
either when playing in your own draft league where you manage one or a
couple of teams or in an email league. First, you will determine who you
want eligible for the game since only 12 players may be eligible for one
game. Then in the profile you determine how often you want your players
positioned inside on offense and whether you want them to shoot a fastbreak
off a steal or setup in the team offense. Through the minutes grid by
adjusting the minutes you determine who will be brought off the bench at a
given position with foul trouble or fatigue. You also can determine what
type of shot each player will take against a certain type of halfcourt
defense and switch situations against bigger or smaller players. In the
coach instructions you determine the lineups in each quarter in 6, 4, or 2
minute intervals as well as which player(s) are positioned inside and the
type of offense you want to run during that interval. With an understanding
of how the computer manages a team and how to setup the gameplan you can
create one that can be successful against a human coach.

Defensive Profile – The defensive profile is
used when creating a gameplan against a specific team which you will use to
program the computer coach to use a close, normal or sag defense against
each of the players on a team. You can also use this to double team specific
players with defenders from certain offensive players that you choose to
leave open off the double team.

Game – The most exciting part of the computer
basketball game is actually using it to play a game. Before playing a game
though you have can set several preferences relating to the game speed,
different rules, saving different files after a game, and how involved you
want to be in the game. When playing a league game you are able to add your
opponents gameplan into the game. You can also play a game against a live
opponent using the netplay feature built into the game. In the bench
screen before the game starts and during timeouts or between quarter breaks,
you determine your offense and defense. During play you select which types
of shots your players shoot during the game.

Player Notebook – In the player notebook you
will be able to view a player’s card image (remember to order the game with
the card image option to use this feature) which is equivalent to the card
in the cards & dice version of the basketball game. You’ll also be able to
view the player’s ratings as well as a log of the statistics from each game
this player has played in. Here are a couple of screenshots you’ll see in
the player notebook:

Team Notebook – In the team notebook you can
view the close, normal, and sag defense card images (again you must have the
card image option). You will also be able to view the players’ ratings, team
statistics, and linescores from here.

Team Reports – In the team reports you will find
reports on the roster, schedule, and computer manager for a team.

Team Statistics – In team statistics you can
view either total, per 48 minutes, per game, or even prorated statistics for
a season. You can also view team splits, linescores, and leaders.

League Statistics – In league statistics you can
view the various league statistics such as standings, league leaders,
newspaper recap, team totals, win/loss records, team highs/lows, triple
doubles, linescores, highest performances, and injuries.

Report Writer – The report writer allows you to
create statistical reports, both team and player, for your league or
conference using many already created reports or you can create new
customized reports.

Draft-O-Matic – After placing players in the
free agent pool, the Draft-O-Matic feature will allow you to draft players
to teams either manually or automatically. This is a useful feature in
creating your own projects as the computer can draft automatically for all
the teams while you can draft your own team against it or you. You can also
use this feature in leagues by adding rookies or free agents to the free
agent pool and then setting up a draft for your league where the computer
can draft for teams without a manager.

Tournament – The tournament function allows you
to setup a tournament with 2 to 4096 teams, either a single elimination game
or a series with 3, 5, or 7 games. You can import teams from different
leagues and play games either manually or autoplay them with the computer.
The tournament statistics will be maintained as well as a tournament recap
will be created.

Blogging – The blog feature allows you to post
to a Blogger account. If you do not have one you can find it at
http://www.blogger.com/. While in the basketball game from the game
manager through the main menu under file you can post comments directly to
you blog. While viewing any of the reports in the game you will have an
option on the menu to print that report to your blog.

Team Notebook – The team notebook is an htm file
that you create for each team in a league. This notebook contains the team’s
court as the header image, the team’s player stats, team splits, linescores
and team leaders, and a player section for each player on the team. This
player section has the player’s picture under his name, the player’s total,
per 48 minutes, and per game statistics, and the most productive
performances for that player.
 |